Multidisciplinary designer, developer, artist, and researcher investigating 3-dimensional space and its ability to enable human endeavors and promote socially responsible and ecologically sound systems of the future.
As of 2024 - current work on building resilient communities with decentralized healthcare solutions
As of 2022 - current work on enterprise metaverse technology, remote collaboration, human expression in VR, adaptive immersive simulations
As of 2021 - current work on use of gesture and sketching as communication of code logic in collaborative AR/VR space
As of 2020 - current work on AR/VR telehealth and remote collaboration systems
Research focused Master's degree in Computer Science (Human-Computer Interaction) and Human-Centered Design where I focused on remote collaboration and communication in AR/VR. Bachelor's degree in Speculative Design (emphasis in computing) from UC San Diego. Speculative design is a field which considers social, political, and technological systems of the future - creating designs, critical designs, and design fictions around those systems to promote positive change and avoid negative change. It covers a range of topics including Urban Planning, Artificial Intelligence, Computing and the Arts, Architecture, and more. In addition, I have studied a number of other fields, with particular weight given to Philosophy, Mechanical Engineering, American Sign Language, Biology, Studio Art, and Physics.